# Resources

* Free Online Textbook = [Introduction to Computer Music by Indiana Professor Jeffrey Haas](https://cmtext.indiana.edu/index.php)
* Free access for Baylor students = [Composing Electronic Music by Curtis Roads (New York: Oxford University Press, 2015)](https://baylor.primo.exlibrisgroup.com/permalink/01BUL_INST/122ppak/cdi_askewsholts_vlebooks_9780199911400) (I suggest at least the first two chapters)
  * "The point is that electronic technology is an opening to new musical possibilities. Thus technology has effectively liberated time, since any sound can be sped up, slowed down, played backward, or cut into tiny pieces to be stretched, shrunk, or scrambled. Pitch is liberated from 12-note equal temperament to any scale or no scale at all. It can flow into noise, slow into pulsation, or evaporate and coalesce. Timbre is liberated by the availability of dozens of synthesis toolkits, hundreds of sample libraries, and thousands of new software and hardware instruments. Space is liberated by a panoply of tools for choreographing sounds and the deployment of immersive multi-loudspeaker playback systems." (ch.1)
* interactive tutorial = [Learning Synths (by Ableton)](https://learningsynths.ableton.com/)
* interactive presentation = [How Generative Music Works](https://teropa.info/loop/#/title) (by Tero Parviainen)
* granular synth in the browser = [https://zya.github.io/granular/](https://zya.github.io/granular/)
* Varese = [Liberation of Sound](https://music.arts.uci.edu/dobrian/CMC2009/Liberation.pdf) (paper)
* Software = some of the most commonly used software are:
  * [Max by Cycling '74](https://cycling74.com/)
  * [Pure Data (open source version of Max)](https://puredata.info/)
  * [SuperCollider](https://supercollider.github.io/)

### Acoustic pieces played during lecture

* [Berio's Sinfonia (movt. 3)](https://www.youtube.com/watch?v=ifHDrveARDk)
* [Penderecki's Threnody](https://www.youtube.com/watch?v=HilGthRhwP8)
* [Reich's Drumming](https://youtu.be/doJk4yPwJDk?t=111)
