Introduction to Technology for Musicians
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  • Introduction to Technology for Musicians
  • 10 Units
    • 1. Computer Hardware
      • Assignment (computer hardware)
    • 2. Software
      • Assignment (software)
    • 3. Networks
      • Assignment (networks)
      • During Class
    • 4. Analog Audio
      • Assignment (analog synth)
      • Assignment (mic differences experiment)
    • 5. Digital Audio
      • Assignment (podcast)
      • Assignment (audio mixing)
      • Assignment (stereo recording)
    • 6. Photography & Film (analog)
    • 7. Photography/Graphics & Video (digital)
      • Assignment (photography)
      • Assignment (2d graphics)
      • Assignment (3d graphics)
      • Assignment (multi-camera editing)
      • Assignment (music video)
      • Assignment (score following video)
      • Video Recording
        • Audition/Screening Video (1 camera)
        • Multicam Video Recording (3+ Cameras)
        • Multicam Video Editing (2+ Cameras)
        • Live Streaming Video (+ Audio)
      • Graphics
        • Vector (2D & 3D) Activity
    • 8. Notation (MIDI) & Virtual Instruments
      • Assignment (notation)
        • MuseScore Reference
        • Dorico Reference
    • 9. Electroacoustic Music
    • 10. Music Rights
      • Copyright & Licensing
      • Copyright & Licensing Resources
  • Questions
  • MUS1331 Final Exam Questions
  • Appendix
    • Software Suggestions
    • Hardware Suggestions
    • Audio Recording
  • Under Construction
  • MIDI Exercise
  • Introduction to Notation Software Exercise
  • Email Etiquette
  • iPad
  • Simple Programming Problems
  • Analogy
  • Spring2021 purchase requirements
  • Lesson Plans
    • Class01
    • Class02
    • Class03
    • Class04
    • Class05
    • Class06
    • Class07
    • long video
    • scratch
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  1. 10 Units
  2. 7. Photography/Graphics & Video (digital)
  3. Video Recording

Live Streaming Video (+ Audio)

PreviousMulticam Video Editing (2+ Cameras)NextGraphics

Last updated 5 years ago

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  • Get a license to broadcast!

  • Get performers’ permission to stream their performance!

  • Use professional lighting = the more light the better the video

Suggested hardware/software:

Live streaming components:

  1. camera

    • output = SDI is best (very long cable runs), HDMI is good (short cable runs only)

    • zoom = high optical zoom (do not use digital zoom)

    • 4k will allow for cropping the picture without zooming/moving the camera

  2. external mics = most camera mics are junk … use external mics!

  3. capture = plug video (SDI or HDMI) and audio (XLR) into hardware that plugs into your computer if you are using a software encoder

    • some hardware capture cards also encode video

  4. encode = convert raw, uncompressed video into a streamable compressed format

    • use recommended encoding settings, bitrates, and resolutions of the streaming service [Youtube, Facebook, etc.])

    • software encoders require a lot of computer processing power

  5. video switcher = switch from multiple camera angles in real-time

  6. broadcast = send to streaming service using an internet connection with 2 times as much upload speed as the highest bitrate you want to stream

  7. streaming services transcode video into many different resolutions and bit rates so your audience can view it on any device (desktop, tablet, and mobile)

capture/encode/switch/broadcast hardware & software

for encoding, switching, and broadcasting

Blackmagicdesign
Open Broadcaster Software (OBS)