Introduction to Technology for Musicians
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  • Introduction to Technology for Musicians
  • 10 Units
    • 1. Computer Hardware
      • Assignment (computer hardware)
    • 2. Software
      • Assignment (software)
    • 3. Networks
      • Assignment (networks)
      • During Class
    • 4. Analog Audio
      • Assignment (analog synth)
      • Assignment (mic differences experiment)
    • 5. Digital Audio
      • Assignment (podcast)
      • Assignment (audio mixing)
      • Assignment (stereo recording)
    • 6. Photography & Film (analog)
    • 7. Photography/Graphics & Video (digital)
      • Assignment (photography)
      • Assignment (2d graphics)
      • Assignment (3d graphics)
      • Assignment (multi-camera editing)
      • Assignment (music video)
      • Assignment (score following video)
      • Video Recording
        • Audition/Screening Video (1 camera)
        • Multicam Video Recording (3+ Cameras)
        • Multicam Video Editing (2+ Cameras)
        • Live Streaming Video (+ Audio)
      • Graphics
        • Vector (2D & 3D) Activity
    • 8. Notation (MIDI) & Virtual Instruments
      • Assignment (notation)
        • MuseScore Reference
        • Dorico Reference
    • 9. Electroacoustic Music
    • 10. Music Rights
      • Copyright & Licensing
      • Copyright & Licensing Resources
  • Questions
  • MUS1331 Final Exam Questions
  • Appendix
    • Software Suggestions
    • Hardware Suggestions
    • Audio Recording
  • Under Construction
  • MIDI Exercise
  • Introduction to Notation Software Exercise
  • Email Etiquette
  • iPad
  • Simple Programming Problems
  • Analogy
  • Spring2021 purchase requirements
  • Lesson Plans
    • Class01
    • Class02
    • Class03
    • Class04
    • Class05
    • Class06
    • Class07
    • long video
    • scratch
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  1. Lesson Plans

Class03

wrap up all computer stuff

  1. begin Hour of Code

  2. walk around and view GitHub websites (see if Scratch embed and mp3 embed worked)

  3. assign =

Final Exam questions to be sure to cover:

  1. Define software (use the following terms in your answer: algorithm, instructions).

  2. When working in an application, when do you save your work?

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